štvrtok 14. januára 2021

Sapients of Aporue: Humans

All forms of humans in the setting are playable in the Thick as Thieves tabletop RPG. Your human player character can be a member of the bigfolk, or a member of either the Rarach or Permon smallfolk, or even a hybrid by birth, a member of the midfolk. Same goes for NPCs. They might be all humans, but there is plenty of variety to them, aside from merely being male or female and having various phenotypes.

 


Humanity of the PRE Orbis Furum universe's Earth is occassionally referred to collectivelly as "humanfolk". The Orbis Furum world is unique in that it currently houses two distinct, but very closely related subspecies of humans, known popularly as the "Bigfolk" and "Smallfolk". They are more closely related to each other than the Neanderthals and Cromagnons of our real world. Due to being essentially the same species on a biological level, the two distinct subspecies can interbreed. There are also humans of mixed heritage, with parents from both of these subspecies.

Though several other sapient species give humans a run for their money in terms of how widespread their geographic representation is, humans are still the most dominant intelligent species with a developed civilisation. The vast majority of current scientific and cultural advances had been devised by them.

No other sapient species of Aporue or any other continent are known to be able to interbreed with either each other or with humans. This is not merely down to genetics, but also down to the differing biologies between each species, even those of a mammalian nature. Conception of offspring would not be possible. Most of the individual sapient species also do not find each other attractive, especially not sexually (though there are, erm, outliers...). Friendships between humans and non-human sapients (the various beastpeople species) have been fairly common though, and there have been rare cases of a human and a non-human sapient forging a friendship so trusting and close that their bond was one of platonic love, or of comparable intensity.


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Bigfolk

The bigfolk look and biologically function the same way as our species, in every respect.

They come in more or less the same racial/phenotypical groups as humans in the real world. The Aporuean bigfolk (as well as the smallfolk) tend to have a fairly pale complexion, though this does vary from region to region, the more paler-skinned people generally in the far north, far east and parts of the far west, in colder climates, whereas people living more to the south, in warmer subtropical climates, tend to have a somewhat duskier skintone.

Even though plenty of the other sapients are on the receiving end of some of the bigfolk's prejudices and bigotry, the other sapients also have their fair share of disparaging nicknames for the bigfolk. (Some of these derogatory nicknames include "longshanks", "tallheads", "hoity-toities".)

The term Smallfolk is, in turn, not a social designator of any kind, merely a reference to the short physical height of non-Bigfolk humans.



Rural folk tune - a piece of rural PRE music, typical of the countryside of Melza and other neighbouring central Aporuean countries.

Rural string music for dances - another piece of rural music, typical of the countryside of Melza and other neighbouring central Aporuean countries.


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Author's note

Identical to real world humans. They might as well have walked out of the pages of a historical novel...

The use of the term Bigfolk to specify them as a variety of human (the most common one) is a nod to Tolkien's use of "Big People" and "Big Folk" in his fictional Bree-land, where the "Little People" or "Little Folk" were the local hobbits and the aforementioned big guys were the local people of regular height.



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Gallery


Latnan Oktimk, older bigfolk Melzan native and patrician, current Lord Mayor of Melza



Rumlaaž Baltabols, entrepreneur, a male bigfolk immigree to Melza, originally from Segalimia



Paidrkoa Baltabols (née Křilžic), entrepreneur,
a female bigfolk immigree to Melza, originally from Markania



Leljani, immigree to Melza and thief guild member, woman of mixed Aporuean and Akirfan ancestry


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Smallfolk: Rarachs

Pronounced in English as "Rarakhs" (the "ra" syllable like in "rah-rah"). The singular is Rarach. the plural is Rarachs.

The Rarachs are the predominant representatives of Smallfolk on the Earth of the Orbis Furum universe. They are predominant in both numbers and dispersion. Humans of this variety are naturally shorter in stature, but this is entirely hereditary and not the result of any health issues. As one group of the Smallfolk, they are not a distinct species from the humans of usual height in the setting, the Bigfolk.

Rarachs are a generally varied bunch, ranging from rural peasants, landowners and small aristocracy to the urban working class and petit bourgeoisie. In terms of personality, culture and interests, while they do have dissimilarities with the Bigfolk, they generally share the same virtues and vices. Popular stereotypes make them out to be rather jolly and cheerful even in the face of adversity, serving as something of a role model to the more glum-minded and cynical Bigfolk.

Like all smallfolk, they make good potential thieves. Particularly when it comes to their abilities to enter into small, tight spaces where a Bigfolk person wouldn't comfortably fit. There's a fair few rarach professional thieves and grifters in and around Melza, most of them working in fellowships or even in guilds, probably none as freelancers. The Old Ditch Street Thieves' Guild's current boss is a rarach man, Temav Arpols.

Members of this subset of the smallfolk also occur in Melzan law enforcement and military forces. Some Rarachs serve in the City Watch (where they occur in all three services), and some also in the Frontiersmen Corps (where they occur in all three services). In the military, they have often served as medium-armoured polearm infantry (spearmen, pikemen), archers and crossbowmen (increasingly less so) and arquebusiers or musketeers (increasingly more common). They have often taken part in roles focused on espionage and various intel-gathering as well. Indeed, it's often been said that many a former rarach thief had joined the army to utilise his spying experience, or vice versa, retired from the army and when no other well-paying work was at hand, joined a thieves' guild.

Rarachs are fairly peaceful minded, but when push comes to shove, they are rather skillful with weapons. Their typical preferences include knives, daggers, shortswords, arming swords or basket-hilted swords (used in tandem with a buckler), shorter-hafted axes, cudgels and clubs, spears and other polearms, military forks or ordinary pitchforks and two-handed flails (ordinary or modified to serve as weapons). They either wear no armour, or at most padded armour and mail, and a helmet or more resilient hat. They're good at throwing stones, knives, darts (the latter makes them popular at inns and taverns), and though they're good shots with shortbows, they tend to prefer lighter types of crossbows and smaller firearms.

The hucul horse, sometimes known as the hucul pony, is popular in Melza and other neighbouring countries of central Aporue, but the group it is the most popular with are the Rarachs. As they can't ride a regular-sized horse, the hucul is a crucial traditional landbreed of horse, invaluable to the needs of rural Rarachs.

The beastpeople they get along with best are the hedgefolk, the hedgehogmen.



Rural Rarach folk music - a piece of rural rarach music, typical of the countryside of Melza and other neighbouring central Aporuean countries.

Rural Rarach bagpipe tune - a piece of rural rarach music, typical of the countryside of Melza and other neighbouring central Aporuean countries.



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Author's note

If you want to get a rough idea about them, picture them as a combination of the halflings and gnomes from Arcanum. They are often broadly analogous in their role to Tolkien's hobbits, their various "halfling" imitations, or folkloric imp characters from central European fairytales.

There's also some subtly Tolkienian things about them, but patterned mostly on real history - chief among these things being that some rural Rarachs like living in underground housing, though these rural houses only occur in places with volcanic tuff hillsides. These are easy to carve into, hollowing out parts of the hillside to serve as a de facto underground house or cottage or even a barn. Weird and un-central European ? Nope. Such architecture PRE occured and still exists in several places in Slovakia and Hungary, on locations where volcanic tuff hillsides are present. How do you like my historicised halflings ?

Concerning the name of this variety of humans: Rarach, or more diminutively rarášok, is an affectionate (though occassionally mocking) old-timey Slovak word for a dwarfish, impish figure - usually in the sense of a fairytale imp or goblin. This Slovak folk term can be best translated literally as "imp". Rarášok, the diminutive, is often used colloquially as a synonym for a "gnome". Before it achieved its current reputation in the late-medieval and Renaissance era, the rarach was originally a darker figure in pre-Christian Slavic folklore. Rather than a dwarf-like character, it was a cheeky or even evil house spirit. Over time, it drifted to mean the more typical fairytale imp or gnome. Despite this, the term is not used that much synonymically in modern Slovak fantasy lit. This is part of the reason I chose it, it's very underused, though a pretty good fit fot the modern fantasy idea of a halfling.


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Gallery


Týko Pukve and Rekete Čúľko, Rarach natives of Melza,
enterpreneurs and co-owners of Pukve, Čúľko and Co.




Unis Harelah, Rarach native of Melza, current Lord Commander of Melza
(answering to Lord Baron PRE
Dortan IV)



Temav Arpols, leader of the Old Ditch Street Thieves' Guild




Young Rarach couple




Examples of one possible (but not the most common) style of rarach rural architecture: Houses, cottages and barns carved into volcanic tuff



The humble but faithful hucul horse, a favourite of smallfolk humans in central Aporue, particularly the Rarachs (but also Permons and Bigfolk humans)


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Smallfolk: Permons

Pronounced in English as in the words "permanent" and "monstrous". The singular is Permon. the plural is Permons.

Biologically, they are identical to rarachs, but the differences lie in culture and lifestyle. They are characterised by their affinity for uplands and mountainous regions. Another key feature of their culture is their long-lived economic focus on mining and metallurgy, and more lately, also on modern ironworks and steelworks industries. They are more inward-looking than the Rarachs and intermingle less with bigfolk society, or other sapient societies for that matter. They are not really xenophobic though, and though they mostly keep to themselves, they get along well with more cosmopolitan cultures and communities.

Underground public spaces and public buildings are quite common in Permon public architecture, especially in mountainous areas with a long history of mining. This is unsurprising, given the nature of their economy. However, building such underground projects is almost as common among full-sized humans. It's about a 75 : 25 shared type of architecture, to be honest (75 for the Permons, 25 for the bigfolk).

Contrary to popular opinion, most Permons do not live underground, do not all have beards (not even all Permon men grow beards) and they do more things than just mine, smith, wear heavy armour and swing around axes, swords and pollaxes. There's a fair bit of variety among individual Permons, both in physical appearance and apparel, and in their preferred housing, professions, lifestyle and their socio-economic wealth.

One of the popular myths associated with Permons is that they have some sort of sixth sense, with which they feel the mountain and its geology, or even plants associated with mountains and rocks (e.g. mosses) more sensitively. Some Permons intentionally perpetuate this myth, even those who think it's a load of absolute nonsense.

Like all smallfolk, they make good potential thieves. Particularly when it comes to their abilities to enter into small, tight spaces where a Bigfolk person wouldn't comfortably fit. There's a fair few permon professional thieves and grifters in and around Melza, most of them working in fellowships or even in guilds, probably none as freelancers. Some of them have prominent roles in these thieving organizations. Many of the permons in thief organizations also work on creating and maintaining various common thieving tools and gadgets.

Members of this subset of the smallfolk also occur in Melzan law enforcement and military forces. Some Permons serve in the City Watch (where they are often responsible for gadget repairs, underground investigation ops, and occur in all three services), and to a lesser extent, also in the Frontiersmen Corps (where they mostly work in the Customs service). In the military, they have often worked as sappers and siege engineers, and in the slightly more distant past, as armoured melee infantry, crossbowmen and gunners.

Permons are actually rather peaceful overall, but unlike the Rarachs, they have a more martial reputation in the popular consciousness. They like using daggers, arming swords and even longswords, various spears, polearms and pollaxes, and favour crossbows and firearms over bows. They certainly favour medium armour (padded + brigandine or mail) and heavy armour (plate full harness). Their crossbows often include more advanced designs, with steel laths as standard-issue, and sometimes even a built-in spanning lever or similar mechanism, rather than a separately worn spanner. The most common Permon bows are of a composite construction, usually horn and wood, and the Permons are also the inventors of the slingshot, enabled by the recent industrial innovation of rubber. Permons have also contributed to some of the recent revolving firearm advances, steam engine and electricity generation developments.

Like the rarachs, they also like using the hucul horse, both for riding and for pulling wagons and buggies. The Permons also have more of an interest in motor-propelled vehicles, be it road vehicles, early locomotives or small puffing steamboats.

The beastpeople they get along with best are the "stonies", a subgroup/variety of the martenfolk, the martenmen.

When bigfolk from central Aporue say a person has an "elfin face", they don't say "elfin" (I have no elves in the setting, whatsoever), they instead say "impish face". The notion is that a person has a face like an "imp", a "gnome", in other words, like a Rarach or some member of the Smallfolk in general. A face that is supposedly cheerful, with a "can do" sort of attitude, even a rascally face, but all of that in a sympathy-evoking manner. (Sort of based on an intentional calque I made from central European adjectives, such as škriatkovská tvár - the implication is like with the English expression "elfin face", but with a more rascally subtext, not necessarily always "cute".)


A Permon folk tune - melody heard in some miner folk songs and ditties, particularly those of the Permons, where this tune seems to originate. Mostly intended to be played on a flute or other woodwind, its calm but swift rhytm is meant to reflect the everyday industriousness of Permons during their work. They play or whistle the tune (or even sing it, if they add home-brewn lyrics) during ore mining, sorting ore, maintaining water pumps for the shafts, etc. They sing this tune to bring some cheer to their daily work and take some of the drudgery out of it.

Some other styles of music they'd be associated with, whether in secular music or at annual public events:
- A bawdier Permon folk song - similar secular music would be heard among Permon townsmen and rural Permons (real world: Im Maien, Ludwig Senfl, 16th century)
- Instrumental music for public celebration procession - annual miner guild processions or processions of City Watch Permon members (real world: Pavane sur la Bataille, Antwerp, 1571)


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Author's note

If you want to get a rough idea about them, picture them as a combination of the halflings and dwarves from Arcanum.

"Dwarves" with a ca 15th to 17th century appearance. Only men grow facial hair, never women, and not all of the men bother with beards (it's more of a thing of seniority or honourable positions in a community, etc.).

Permon is a Slovak (and Czech) term derived from the permoník dwarfs of central Europe (mainly medieval Slovak/Hungarian folklore). It fits the popular miner dwarf archetype of modern fantasy literature, though the permoník-s of our mines were less bearded and less burly in appearance than the typical Germanic/Niebelungian/Scandinavian/Tolkienian dwarf. Thus, the Permons are actually rather hobbit-ish in terms of looks, in a way. Basically, badass miner hobbits. I have deliberately adopted an (arguably) "more Slavic" interpretation of fairytale miner dwarves than the more familiar and well-trodden western or northern European version. They are essentially a more Slavic/Hungarian equivalent of the more famous dwarf miners and smiths of German or Scandinavian folklore and fairytales. As to the real world historical etymology: Permoník is a diminutive of the original root word Permon. Historians and etnographers assume that "Permon" (or the archaic Czech variation "Perkmon") was a slavicized phonetic mangling of "Bergmann", i.e. "miner" in German (or some medieval dialect of German). So the permoník is quite literally a "mine dwarf" or a "dwarf-miner", and it's no surprise its depictions in traditional culture framed this being as a miniature version of a medieval miner, dressed in miner attire typical of our mining cities of old. And yes, in the real world, permoníks are popular enough to appear in kids' fairytale books.

Unsurprisingly, where the Rarachs are the rough equivalents of hobbits/halflings in my setting, the Permons are my similarly central European answer to the dwarves populating modern fantasy fiction (that are, sadly, often just unimaginative imitations of Tolkien's approach to his own dwarves). In a sense, the Orbis Furum has both halflings and dwarves in it, but they're not distinct species from humans, and they have plenty of their own quirks. Not the least of them being that I try to add various real world history based explanations for their material and social culture and give it all a 15th-17th century undertone. To that end, you should also think of Permon mining - whether for iron ore, or precious metals like gold, silver, copper ore, etc., or precious gems like opals, etc. - as more akin to 14th to 18th century European mining, particularly the various historical central European examples.


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Gallery


Púrst Tarandar, a middle-aged Permon native of Melza, scribe and advisor of the Lord Mayor


Loin Šeaieg, Permon mining businessman, immigree to Melza from Hesperia



Fairly typical clothing of a rural Permon miner, working in the local mining industry



An example of underground forms of Permon public architecture:
One of the "miner palaces", created by converting a disused part of an old salt mine



Traditional type of minecart used in many Permon-managed mines
(though there are also increasingly more modern designs)


Popular folk illustration of a Permon lady prospecting and scavenging for precious gems


A full harness of plate armour, with sallet helmet and a pollaxe
- a favourite combination among both Bigfolk and Permon nobles fighting on foot



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Midfolk

Since Bigfolk and Smallfolk can easily interbreed with each other, producing fully healthy and fully fertile offspring - thanks to the genetic closeness of both subspecies of humans - certain human individuals have both bigfolk and smallfolk ancestry (the latter either rarach or permon). These people are generally referred to as the Midfolk, given that they tend to be somewhere in between in terms of the average height of a bigfolk human and a smallfolk human.

As possible as this hybrid ancestry is, it is not that common an occurence. Furthermore, while most societies and cultures have no major problems accepting "hybrids" and "half-breeds", there are some which harbour certain degrees of prejudice towards these individuals. Thus, many of the Midfolk "hybrids", men and women alike, often resort to hiding their mixed ancestry or lying about it. Of course, this can cause an understandable degree of tension between them and the rest of society, as well as certain mental problems, such as internalised categorism complexes. In recent centuries, societies have gradually grown more tolerant of Bigfolk/Smallfolk pairings and marriages, as well as the children that result from them.






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Author's note

My setting has no elves of any kind, and thus, no half-elves either. But... It does have half-halflings... erm... or what should I call them...

Simply, the Midfolk. Somewhere in that gray area between a human of greater height (Bigfolk) and a human of shorter stature (Smallfolk).

Given that the Bigfolk (us) and the Smallfolk (Rarachs and Permons) can interbreed with each other - resulting in the so-called Midfolk - it's not that surprising that one of my female characters in the setting is half-Permon (yes, half-dwarf !) on her dad's side and half-Bigfolk on her mother's side. A fellow that befriends her and later becomes her boyfriend is fully human.


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Gallery



Varda Konolo, (seemingly shorter bigfolk) native of Melza (bigfolk/Permon ancestry),
barmaid at The Heart of the Jewel



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English terminologySlovak terminologyEtymology and notes
Humanfolk, ManfolkNo equivalent, actually. I prefer to use Ľudia (always capitalised), "people", or Ľudstvo, "humanity".The ľudia word with a lower-case letter still means "people", but in a general sense. When talking about the Manfolk (humans) specifically, Ľudia is always capitalised, to clarify that the people in question are humans and not other humanoids (i.e. beastmen).
BigfolkVeľkoľudThe bigfolk are simply us, humans of typical height.
Longshanks, Tallheads,
Hoity-toities
Dlhohnáti,
Vysokohlavci,
Nafúkanci
The derogatory nicknames for the Bigfolk.
SmallfolkMaloľudThe smallfolk have nothing to do with other uses of the term in fantasy. It's a name for this particular human subspecies, not a social term.
Rarach, Rarachs
Common smallfolk
Rarach, Rarachovia
Bežný maloľud
One of the two main cultural subsets of the smallfolk humans of Aporue. (Roughly equivalent to the halflings of other fantasy settings.)
Rarachman, Rarachwoman,
Rarachmen, Rarachwomen
Rarach, Raráška,
Rarachovia, Rarášky
The everyday terms for males and females of the Rarach smallfolk.
Imps, HalflingsRaráškovia, Polovičníci, PolovičníThe nicknames for the Rarach smallfolk.
Imps, ShortiesKraťúchovia, KrpániThe derogatory nicknames for the Rarach smallfolk.
Permon, Permons
Montane smallfolk
Permon, Permoni
Horský maloľud
One of the two main cultural subsets of the smallfolk humans of Aporue. (Roughly equivalent to dwarves of other fantasy settings.)
Permon man, Permoness,
Permon men, Permon women
Permon, Permonka,
Permoni, Permonky
The everyday terms for males and females of the Permon smallfolk.
Dwarfs, Gnomes, Delvers, PermoníksTrpaslíci, Škriatkovia, Gnómovia, PermoníciThe nicknames for the Permon smallfolk.
Oremunchers, Lantern-loversRudožúvači, LampášomilciThe derogatory nicknames for the Permon smallfolk.
MidfolkStrednoľudPeople who have both bigfolk and smallfolk ancestry. Though such hybrids are not super-common, they are biologically entirely possible, since the Bigfolk and Smallfolk humans can have healthy offspring.
Man-Rarach, Man-Permon,
Man-Rarachs, Man-Permons
Polorarach, Polopermon,
Polorachovia, Polopermoni
The nicknames for members of the midfolk.
Hybrids,
Half-breeds
Miešanci, Poloplemenní,
Poloplemänci
The derogatory nicknames for members of the midfolk.
AporueansAporuejčania, AporuejciAny inhabitants of the continent of Aporue. Equivalent of Europeans.
MelzansMelzaniaDemonym for people of the Melzan statelet (the country) or its capital city of Melza.
MelzanMelzan, MelzankaA male or female inhabitant of the statelet in my fictional world, or of the city of Melza that the overall monarchy is named after.
CittanMesťan, MesťankaContrast these newly coined words with citizen and townsman and občan and mešťan (same meaning in English). The Cittans / Mesťania are only the people from The City (city / mesto), the city of Melza proper. These are always capitalised. "Cittans are citizens/townsmen of Melza." / "Mesťania sú občanmi/mešťanmi Melzy." Yes, the Slovak equivalent of Cittans only differs by two letters from the real term for "townsmen".



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Next time

All forms of humans in the setting are playable in the Thick as Thieves tabletop RPG. Your human player character can be a member of the bigfolk, or a member of either the Rarach or Permon smallfolk, or even a hybrid by birth, a member of the midfolk. Same goes for NPCs. They might be all humans, but there is plenty of variety to them, aside from merely being male or female and having various phenotypes.

We promised you we'd start doing an overview of the inhabitants of my fantasy setting, so here's the inaugural article, looking at us humans.


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Other overviews of the Thick as Thieves sapient species
- Newtmen (Newtfolk) overview
- Hedgehogmen (Hedgefolk) overview
- Martenmen (Martenfolk) overview
- Wolverinemen (Wolverfolk) overview
- Ottermen (Otterfolk) overview
- Stoatmen (Stoatfolk) overview
- Lobstermen and Crabmen (Crustfolk) overview
- Ravenmen (Ravenfolk) overview (apocryphal species)



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Acknowledgements and additional behind the scenes notes

TBA





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Copyrights

(C) 2014, 2021 P. Molnár & Knight-Errant Studios - Concepts/ideas, writing



















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